Wednesday, June 14, 2006

Universal Source for S60 2nd and 3rd Edition

Working OT last night, I finally finished migrating the UI to another platform. Still working now and I thought it only takes couple minutes to convert this S60 3rd Ed. application to S60 2nd FP1+. But it turns out to be couple hours. Sigh.

A resource file (RSS) has been reformatted to be compatiable with both 2nd and 3rd SDK. I also prepared two set of the project files (MMP). But when compiling, it said...

C:\\D\\2006\\06\\my_project\\0606\\DATA\\my_project.RSS(12) : Syntax error
C:\\D\\2006\\06\\my_project\\0606\\DATA\\my_project.RSS(12) : Label not found
* RCOMP failed - deleting output files
NMAKE : fatal error U1077: 'perl' : return code '0x1'

What the heck!?

p.s. USP - Universal Source Project is a project which try to develop application in Single-Source-for-Multiple-Platform (SS4MP). Most of the controls would be managed by MACRO. Most, if not all, common files or codes would be written once and only once. Hence, same program would behave nearly exactly the same on several platform. Also, making debugging a "one-time" work.

Monday, June 12, 2006

Keymapping Software

These days I was playing Virtual On (PC version) because my boss found a copy. He also bought a model of one of the robots. I would like to have Virtual On origami but they are too expensive.


I had connected my Microsoft SideWinder Freestyle Pro gamepad but it cannot be recognized in the game. There is a software to customize the gamepad under XP environment - SideWinder Game Controller Software 4.0 (review of another M$ gamepad). However, it cannot be found on the Web (details).

On the web, I found several key mapping software. Although they don't help my situation, I would like to share them here:

Auto Hotkey - Remapping a Joystick to Keyboard or Mouse

PPJoy - Parallel Port Joystick Drivers

panuworld "joyadapter" XP

賣得就賣,廢物無價

痴呆XP促成的「Mac X政變」加上屋企準備裝潢,引發出「IBM兼容PC減持計劃」。很無奈地,我就是擁有五部PC和兩部PPC,還有五部Game Consoles,還有毛公仔、模型......反正就是很多。

計劃第一步進展順利,收鑊比預期高:放賣三隻硬盤,打算賣個七百六,結果賣了八百八。第二步是決定第四隻(WD80GB)的去留,並歸還借來的電腦(減持至4部)。之後要處理部經典PC:十多年的486。這是部極級486 (DX2-66MHz/64MB RAM/2MB VRAM/800+400MB HDD/10Mb LAN),不論RAM還是VRAM,HDD還是Network,都是486時代的終極形態,若以當年市值算,或許非花三萬元不可。時移世易,今時今日它是沒啥用處;除非用來玩十年前的遊戲。Last but not least,剩餘的零件電線,還有flatbed scanner和color printer。實在是太多了,可惜它們又不是古玩,否則隨便找個收藏家送過去便成了。

近日瀏覽拍賣網,發現真的原來什麼東西也可以賣,就連砌過的模型都可以(當作parts賤賣)。讀書時大花筒,掃了好幾盒MG(Master Grade)級的高達模型,砌來砌去,還有幾盒未開。以前吉之島賣一百八,家下都賣二百六了,那豈不是升值了?以市價八折賣,大概都可以賣二百,陳年模型不跌反升,這個世界是瘋了嗎?既然如此,我想賣兩條磨穿了的牛仔褲,磨穿了不是很有型麼?有型就有價......對吧?

有時想,活在物質主義的社會,一個人擁有(買入)的東西還真多呢。靈魂一走,除了留下筆保險金,還留下一堆個人垃圾。

Thursday, June 08, 2006

抗衡熱力

自從房裡電腦患上奇怪的痴呆症,加上老父為了區區五百個大餅的電費單嘈到拆天之後,連續好幾晚都睡前關了電腦,冷氣也沒開。自從電風扇嘈音之失眠夜之後,我又再次開著冷氣睡。今早在某手機商office等運到時,他們動作還真慢,這不是重點,而且升級變降級,算,這也不是重點。我覺得自己似乎作感冒,奇怪是冷氣Settings依舊,為何作感冒?或者少了部電腦這個heat source,房就凍了。
今日沒空打開部痴呆電腦,因為一晚內要看四套電視劇和遊戲7788,洗完碗還在走廊練blades,該沒多餘時間了吧,除非一小時能當兩小時用,這…有可能嗎?但最後還是用PDA扒在床上看電郵上網,覆了兩個拍賣問題和寫這篇東東。
我發現原來我還挻空閒,又或者這叫無聊。(on mobile)

Sunday, June 04, 2006

Defragmentation

There are way too much of stuff in my room. I'm planning a garage sale. Oh well, I don't have any garage. So, may be sell them on the second hand market or online auction.

First of all, the most valuable things to sell are harddisks. I've nearly 10 of them. Four of them are duplicating each others. Deleting the unused and moving other files to my Buffalo Disk Drive, the total of free space added up to 380 GB.

Let's cash them ASAP. After all, they will be useless (and worthless) when I replaced my desktop with an iMac with 500 GB disk space.

What else? Here is still way too much of stuff. (on mobile)